CCOG for MM 232 archive revision 201404

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Effective Term:
Fall 2014 through Winter 2016

Course Number:
MM 232
Course Title:
Multimedia 3D Modeling and Animation
Credit Hours:
3
Lecture Hours:
30
Lecture/Lab Hours:
0
Lab Hours:
0

Course Description

Covers how to create, edit, and take apart 3D models and animations using industry standard 3D modeling and animation software. 欧洲杯决赛竞猜app_欧洲杯足球网-投注|官网s foundational skills to work, create, and navigate utilizing the features of the digital 3D modeling workspace. Explores basic elements of the 3D development of objects, environments and animations. Audit available.

Addendum to Course Description

Students who successfully complete this course will develop quality 3D models and animations", available for various delivery options, CD-ROM, and disk. Optimizing for the World Wide Web will also be discussed. Graphics produced in this course will be evaluated and reviewed by the instructor and student peers then will be improved as needed.

Intended Outcomes for the course

 

Upon successful completion students should be able to:
Work, create and navigate utilizing the unique features of the digital 3D modeling workspace.
Identify the significant characteristics of rendering 3D objects for optimal system processing and analysis.
Create a 3D environment featuring lighting and textures.
Create basic 3D models and animations.
Evaluate digital 3D projects; identifying items for improvement," and implement changes.

Course Activities and Design

Course material will be presented in a lecture format. This course is designed to maximize learning through the use of strategies such as outcome based instruction", collaborative learning, contextual application and performance based assessment. Lecture material will consist of discussion, diagrams, multimedia, and other educationally sound practices. Other activities will include hands-on utilization of vector and production software. Demonstration and handout materials will be provided.

Outcome Assessment Strategies

Assessment is designed to indicative achievement of the course outcome and performance tasks. The instructor will outline the methods used to assess student progress and the criteria for assigning a grade at the beginning of the course. Assessment will be based upon a combination of in-class participation", attendance, examinations, and quality of the multimedia project(s). Determination of problem solving skills, team work, and communication skills may also be included.

Course Content (Themes, Concepts, Issues and Skills)

Terminology

Creating in a 3D workspace

Applying special effects

Optimization

Publishing projects

Industry standards

Real world applications