ART151 Video Art

Campus contacts

Introduces the art of the moving image through animation, filmmaking, and video game design as a means of creating time-based art. Includes experimentation with analog materials such as painting, drawing, sculpture, sound and installation alongside digital tools. Explores the complexities surrounding video art by examining each element individually. Considers the historical evolution of film, A.I., and video games as a way of understanding video art. Audit available. (See course content and outcomes.)

Credits: 4

List of classes for ART151 Video Art
CRNClass typeLocationDays & timeDatesSeats availableFacultyMore info
45348In-personCascade TEB 225
Tuesday and Thursday
from 11am to 1:50pm

From September 24 through December 12, 2024
David TorresBooks for CRN 45348
Class details for CRN 45348
Fees: $12

Class schedule definitions

Cost:
cost is based on the number of credits – see tuition and fees
Books:
$0 or <$40 means low cost books (doesn't include other supplies like calculators)
Register:
use the CRN to register in MyPCC – see how to register
Class types:
see more about class types
  • In-person: classes take place at specific times and locations. Attendance in person is required.
  • Online: classes do not have meeting times. Regular online interaction is required and there are weekly assignments.
  • Remote: classes take place at specific times online. Students must be logged in during class meeting times.
  • In-person and remote: classes meet both in-person and remotely. Attendance at both is required.
  • In-person and online: classes meet in-person with additional online activities required.
  • Remote and online: classes meet remotely with additional online activities required.