CS133G Introduction to Computer Games

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Introduces fundamentals of computer game development, including a survey of computer game categories and platforms, major game components, the game development process, and game graphics. Design and development of elementary two-dimensional computer games. Prerequisites: (WR 115 and RD 115) or IRW 115 and MTH 20 or equivalent placement. Audit available. (See course content and outcomes.)

Credits: 4

List of classes for CS133G Introduction to Computer Games
CRNClass typeLocationDays & timeDatesSeats availableFacultyMore info
40415In-personCascade TEB 226
Monday and Wednesday
from 2 to 4:50pm

From September 23 through December 11, 2024
Kyle A RhoneBooks for CRN 40415 $0
Class details for CRN 40415
Fees: $12
41883OnlineNot applicableAvailable 24/7
From September 23 through December 14, 2024
Benjamin M SchaefferBooks for CRN 41883 $0
Class details for CRN 41883
Fees: $12

Class schedule definitions

Cost:
cost is based on the number of credits – see tuition and fees
Books:
$0 or <$40 means low cost books (doesn't include other supplies like calculators)
Register:
use the CRN to register in MyPCC – see how to register
Class types:
see more about class types
  • In-person: classes take place at specific times and locations. Attendance in person is required.
  • Online: classes do not have meeting times. Regular online interaction is required and there are weekly assignments.
  • Remote: classes take place at specific times online. Students must be logged in during class meeting times.
  • In-person and remote: classes meet both in-person and remotely. Attendance at both is required.
  • In-person and online: classes meet in-person with additional online activities required.
  • Remote and online: classes meet remotely with additional online activities required.