MM242 Game Design & Interact Media 1

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Covers foundational game engine workflows, scripting concepts, and best practices. Introduces concepts and processes for design and creation of 2D and 3D spaces for games and wide-ranging applications: art, education, simulation, architectural visualization, interactive storytelling and other current or emerging applications. Prerequisites: (WR 115 and RD 115) or IRW 115 and MTH 20 or equivalent placement. Audit available. (See course content and outcomes.)

Credits: 4

List of classes for MM242 Game Design & Interact Media 1
CRNClass typeLocationDays & timeDatesSeats availableFacultyMore info
42387RemoteNot applicable
Monday and Wednesday
from 2 to 4:20pm

From September 23 through December 11, 2024
Matthew E HendersonBooks for CRN 42387
Class details for CRN 42387
Fees: $6

Class schedule definitions

Cost:
cost is based on the number of credits – see tuition and fees
Books:
$0 or <$40 means low cost books (doesn't include other supplies like calculators)
Register:
use the CRN to register in MyPCC – see how to register
Class types:
see more about class types
  • In-person: classes take place at specific times and locations. Attendance in person is required.
  • Online: classes do not have meeting times. Regular online interaction is required and there are weekly assignments.
  • Remote: classes take place at specific times online. Students must be logged in during class meeting times.
  • In-person and remote: classes meet both in-person and remotely. Attendance at both is required.
  • In-person and online: classes meet in-person with additional online activities required.
  • Remote and online: classes meet remotely with additional online activities required.